To play the Star Trek drinking game, drink 1 sip when:
Anyone says-
Open hailing frequencies
Medical emergency
Belay that order
Energize
Hell, damn and other swearing (see Riker's special swearing rules)
Picard says-
Make it so
Engage
Come (two if said in personal quarters)
Captain's log (two if supplemental)
Proceed
Number one
Worf says-
Impressive
Admirable
Grrr (a simple sneer qualifies as a grrr)
Data says-
Fascinating
Accessing
Whenever-
Riker swears- 2 drinks, 3 if it's "hell", whole beer if he asks "what the hell is going on?"
Riker walks forward as if he's trying to knock an imaginary door down with his forehead
A female character has flawless makeup after she's been through the ringer
Picard straightens his uniform
Data's innards are revealed
Data uses his strength
Data is cut off in mid-sentence, two if it's a list of synonyms
Geordie's visor is taken or knocked off
Beverley can't figure out some bizarre medical phenomenon
Deanna senses something really, really shocking
Deanna gives us some Betazoid insight into something obvious
O'Brian has a line (yes, we know it's out of date. Go make up a DS9 game
A crew member drinks, two if it's Picard, three if it's Picard drinking tea, four if the tea is
identified as Earl Gray, hot
A bridge officer is shown in casual clothes (one drink per scene, per officer), two if it's
Beverley in a sweater or Picard in his chest-revealing bedwear
A bridge officer appears in dress uniform (one drink per scene, per officer)
Somebody is addressed by his/her first name, two if there's some kind of sexual tension going
on
They use transporter room number three
A shuttle craft seems like an unsafe place to be
Somebody reads a book (real, that is, with pages)
Somebody preaches about the Prime Directive, two if it's not Picard
Somebody preaches Humanity's Unique Potential
Picard has an accident or is attacked or is abducted by aliens, three if any of the above draws
blood
Picard is possessed-four drinks
An "Old Earth Saying" is brought up, two if Data has to have it explained to him
Patrick Stewart tries to speak French
Wesley talks back to his mom, in person or by sub-space
Somebody implies that 10 Forward is a happening place
They fade for an ad break playing the "ominous horns" (cheap drunks can leave this one out)
Klingon is spoken, two drinks per scene when Klingons are alone and have no reason to
speak English, but do anyway
A nifty new Romulan ship is shown
There's a token alien in the background with no lines, two if it's identifiable
Yellow alert- one drink
Red alert- two drinks
Intruder alert- three drinks
Another Captain or Starfleet command officer is on the screen
The Enterprise Crew avoids a confrontation instead of blasting away
The Enterprise actually fights (shots must be fired)- two drinks
Whole beer whenever the saucer section separates
They contact someone on the communicator/intercom without going to a panel or touching
anything
A communicator isn't working or is blocked, two if it's out of range
New Trek contradicts a fact from old Trek. Unfortunately, players may be too drunk to
ajudicate this